Conversion
This system is heavily inspired by Dragonbane, the Black Sword Hack, Cairn, and Shadowdark. Rough conversion guides are offered for each
Dragonbane
- Most Dragonbane tests can be matched in Redwood like-for-like.
- Due to the Wound system, Redwood characters have approximately twice the health of Dragonbane characters, though spending Stamina for Focus reduces that gap somewhat.
- A rough rule of thumb is to increase Dragonbane HP values by 50%. Damage typically does not need adjusting, though you can increase very deadly monster attacks by 25 to 50% if necessary.
- The economy is similar - roll on the Random Treasure table instead of drawing Treasure Cards.
- The largest discrepancy is in the magic system - magic in Redwood is more challenging to harness and comes at a higher cost. Use the Conjuring rules system for all Dragonbane spells.
- NPC Difficulty can be inferred from Ferocity and Heroic Abilities - most normal NPCs and monsters are Normal difficulty, they are Hard difficulty if they have 1-2 Heroic Abilities or 2 Ferocity, Daunting for 3-4 Heroic Abilities or 3 Ferocity, and Impossible for 5+ Heroic Abilities or 4+ Ferocity.
- Threat is usually 1-2 higher than a Dragonbane creature's Ferocity.
Black Sword Hack
TODO
Cairn
TODO
Shadowdark
TODO
